「Summer Lesson: Miyamoto Hikari」 English Language Package Version Launching On 27th April 2017!

「Summer Lesson: Miyamoto Hikari」 English Language Package Version Launching On 27th April 2017! SINGAPORE, March 24th 2017 – BANDAI NAMCO Entertainment Asia is pleased to announce today that 「Summer Lesson: Miyamoto Hikari」 in English Language Package Version will release on April 27th, 2017 exclusively on PlayStation®VR. A Package Bundle Edition in…

Sony Awarded 18 iF Design Awards, including Three Golds

Sony Awarded 18 iF Design Awards, including Three Golds ·         18 Sony products have been honoured in iF Design Awards ·         Winning the gold award are the PS-HX500 turntable, Future Lab Program™ T Interactive Projector and PlayStation®VR (PS VR) virtual reality system for…

Disrupting the disruptors: How VR is re-energizing long-established industries

Technology has progressed leaps and bounds in the past decade, giving rise to a whole new host of industries, while crippling and making some traditional industries obsolete. Even as some segments such as mobile phones, home consoles, data storage continue…

Announcing a Package Bundle for English Version of 「Summer Lesson」 for PlayStation®VR

She is right before your eyes… Announcing a Package Bundle for English Version of 「Summer Lesson」 for PlayStation®VR ✤ New content for players to truly interact with Miyamoto Hikari’s daily life. ✤ Package Bundle includes the 「Summer Lesson: Miyamoto Hikari」 (English Language…

『The Idolmaster Cinderella Girls Viewing Revolution』 English Version On Sale 21 April 2017!

A Brand New Magical Stage Specially for PlayStation®VR 『The Idolmaster Cinderella Girls Viewing Revolution』 English Version On Sale 21 April 2017! SINGAPORE – February 24th 2017 – 『The Idolmaster Cinderella Girls Viewing Revolution』 brings to life a gorgeous live stage with realism and musical…

EmTech Asia breaks new barriers with potential applications of space exploration with NASA and MIT

EmTech Asia breaks new barriers with potential applications of space exploration with NASA and MIT Space 4.0: A New Era for Space Exploration panel (L-R): Daniel Hastings, CEO and Director, Singapore MIT Alliance for Research and Technology (SMART) & Former Chief Scientist, US…

Why Virtual Reality is more than just a buzzphrase for the film industry

Why Virtual Reality is more than just a buzzphrase for the film industry BroadcastAsia2017 International Conference speaker, Lionel Chok, Startup Founder/Creative Technologist, Immersively, shares how VR storytelling is growing fast What do lights, cameras and black chunky headsets have in common?…

Venture Into the Wild at ArtScience Museum

Venture Into the Wild at ArtScience Museum A collaboration with Google, Lenovo and WWF SINGAPORE (9 February 2017) – From 11 February, ArtScience Museum visitors will be able to effect real-world change through interactive technology at the museum’s latest permanent…

Samsung uses the power of VR to help millennials fulfill their potential

Samsung uses the power of VR to help millennials fulfill their potential Samsung’s #BeFearless campaign aims to help millennials overcome common fears such as fear of heights and public speaking through VR technology Singapore – 8 December 2016 – Samsung…

OSVR NOW AVAILABLE ON STEAM

OSVR NOW AVAILABLE ON STEAM OSVR supported titles & hardware are now playable on Steam. SAN FRANCISCO – Co-founders of Open Source Virtual Reality (OSVR), the largest open source virtual reality consortium in the world, today announced a Steam update that…

AMD Collaborates with Arka Media Works and Film Director SS Rajamouli to Create Stunning VR Experiences Based On Upcoming Baahubali Sequel

AMD Collaborates with Arka Media Works and Film Director SS Rajamouli to Create Stunning VR Experiences Based On Upcoming Baahubali Sequel —Unprecedented 360 Video and VR experiences brought to millions through new technology— Mumbai, India. — October 27, 2016 —…

Google, Facebook to discuss Virtual Reality at SIGGRAPH Asia 2016

Google, Facebook to discuss Virtual Reality at SIGGRAPH Asia 2016 ·  Virtual Reality is the next frontier in computer generated imagery (CGI) and immersive environments ·  Paul Debevec from Google and Brian Cabral of Facebook to deliver keynote addresses Singapore, 26 October…

AMD Doubles Down on Smooth Gameplay with DX12 mGPU Frame Pacing

On the heels of announcing the most affordable VR-ready PC ever, AMD has continued making waves in the industry, unleashing new DirectX12 optimizations and exceptional performance in the latest AAA titles. AMD has rolled out frame pacing support to DX12 applications,…

Consumer Spending on Virtual Reality Entertainment to Hit $3.3 Billion by 2020, IHS Markit Says

Consumer Spending on Virtual Reality Entertainment to Hit $3.3 Billion by 2020, IHS Markit Says Virtual Reality (VR) headset usage to jump from 4 million in 2015 to 81 million in 2020; Sony’s PlayStation VR will outsell Oculus Rift and…

OSVR LAUNCHES THE HDK 2 – AN OPEN SOURCE 2160 X 1200 DUAL DISPLAY VR HEADSET – IN THE ASIA PACIFIC REGION

OSVR LAUNCHES THE HDK 2 – AN OPEN SOURCE 2160 X 1200 DUAL DISPLAY VR HEADSET – IN THE ASIA PACIFIC REGION The OSVR, SteamVR and WebVR compatible headset will now be available to developers and enthusiasts in 10 additional…