NVIDIA has announced the arrival of the Frame Generation plugin for Unreal Engine 5.2 which will make fellow developers and studios joining the DLSS 3 hype train much easier and straightforward. Starting right now, those who work on projects based…
New July NVIDIA Studio Driver Upgrades Support for Unity, UE4
The July NVIDIA Studio Driver provides heightened performance and reliability for the two major game engines: Unity and Unreal Engine.. And it’s just in time for the start of the annual Game Developers Conference. Both game engines received RTX technology…
NVIDIA, Microsoft, Epic Games, Unity, and Leading Developers Kick-Start Next-Gen Gaming at GDC 2019
Real-Time Ray Tracing Integrated into Unreal Engine, Unity and Top 1st-Party AAA Game Engines SINGAPORE—March 19, 2019—NVIDIA today announced several developments that reinforce NVIDIA® GeForce® GPUs as the core platform that allows game developers to add real-time ray tracing effects…