NVIDIA has quietly rolled out a notable memory optimization in its latest DLSS update, trimming VRAM usage by up to 20% in transformer-based upscaling models. As reported by VideoCardz, the change comes with the release of DLSS SDK version 3.10.3.0,…
“Gen AI made textures and 3D models” in DLSS 4? NVIDIA CEO Jensen Huang hints at such possibility
Still waiting for the upcoming version of DLSS that probably carries the number “4” and excited to see what sort of technologies will be included for a better gaming experience? NVIDIA’s CEO Jensen Huang’s answer might just signal something. DSOGaming‘s…