NVIDIA’s highly anticipated DLSS 3.5 update is ready to kick off tomorrow, bringing with it the long-awaited Ray Reconstruction feature for fellow gamers and artists.
Starting tomorrow, Cyberpunk 2077 will harness the power of this innovative algorithm. It dynamically enhances pixel output, delivering cleaner and more visually appealing graphics, whether you’re using ray tracing or not. Thanks to smart AI and not raw rasterizing power, Ray Reconstruction can be activated to boost FPS without imposing significant performance overhead.
For further details on Ray Reconstruction, get it here.
Those concerning the Phantom Liberty DLC can take a chill pill as it will receive this treatment a bit later, on September 26, so please mark your calendars accordingly.
Meanwhile, Chaos Vantage, the 3D visualization tool, that already benefits from acceleration via the OpiX denoiser and Super Resolution, will also gain access to Ray Reconstruction starting tomorrow. This enhancement will allow for the creation of even more intricate scenes with ease.
Regarding Team Green’s Omniverse platform, full integration of this feature across various implementations is on track to be completed by October.
Expanding the List of DLSS-Enabled Games
In addition to the Ray Reconstruction update, NVIDIA is extending its DLSS support to several exciting games accessible this September:
- The First Descendant – DLSS 3
- Warhaven – DLSS 3
- Witchfire – DLSS 3, Reflex
- Party Animals – DLSS 2, Reflex