On 1 March, AMD held its GDC Capsaicin livestream event, a celebration
of PC gaming, the technology steering its future, and the developers who work
tirelessly to transform their imaginations into tomorrow’s blockbuster
games.
of PC gaming, the technology steering its future, and the developers who work
tirelessly to transform their imaginations into tomorrow’s blockbuster
games.
The one-hour live event offered PC gaming enthusiasts and developers
around the world a preview of AMD’s latest graphics and processor technologies,
revealed exciting new details surrounding Vega, and showcased the summer’s most
anticipated PC and VR games from visionary game developers.
around the world a preview of AMD’s latest graphics and processor technologies,
revealed exciting new details surrounding Vega, and showcased the summer’s most
anticipated PC and VR games from visionary game developers.
Here is a recap of the action-packed event.
AMD and Bethesda Softworks Partner to Propel PC Gaming Forward
- AMD
and Bethesda have announced a long-term, multi-title partnership to rapidly
advance game technology development, fuel new PC game experiences, and
reshape the gaming landscape. - This
brings together two titans of the gaming industry: Bethesda Softworks,
which has sold more than 80 million copies of legendary games series like Fallout, DOOM and Dishonored,
and AMD, whose CPU and GPU technologies power the experiences of 400
million gamers worldwide. - The
two companies will work together to develop and accelerate the
implementation of new technologies, including: - Harnessing
the full potential of low-level APIs such as Vulkan - Maximizing
the capabilities of the computing and graphics power of AMD’s multicore
AMD Ryzen CPUs, Radeon GPUs and AMD server solutions across Bethesda’s
existing Bethesda franchises
AMD’s “Vega” GPU to Power LiquidSky Platform for Enthusiast-Level
Gameplay Anywhere
Gameplay Anywhere
- AMD
announced that its upcoming Vega architecture-based GPUs have been
selected to power LiquidSky, enabling gamers around the world to enjoy
the extraordinary power of Vega from anywhere. - LiquidSky
already lets their 1.4 million beta users play any PC video game as it was
meant to be enjoyed on Android phone or tablet, low-spec Windows, Mac, and
even Linux devices. - With
Vega’s powerful Radeon Virtualized Encode feature, subscribers will relish
a high-quality gaming experience on par with enthusiast gaming PCs, but at
a much lower cost through LiquidSky’s low-cost and free subscription
models. - Gamers
across the world can benefit from the exceptional GPU performance by
connecting to any of the 13 LiquidSky global data centers.
AMD and its Developer Partners Embrace Forward Rendering in Unreal
Engine 4 to Improve VR Performance & Fidelity
Engine 4 to Improve VR Performance & Fidelity
- VR
developers today are constantly challenged to strike the right mix of
technical features and computational power for the best balance of
performance and visual fidelity. - Deferred
rendering, used by many of today’s big game engines, does all of the
geometry work first and then shades pixels last to save work but it’s not
a great fit for VR. - AMD
is working to enable a forward rendering path in Unreal Engine 4.15,
giving developers more choice in how they develop VR games and helping to
achieve a stunning looking game while delivering the high frame rates
necessary for a good experience. - AMD
is also working with leading game developers to explore the benefits of
forward rendering in VR games, including Survios, First Contact
Entertainment and Limitless Studios.
If you missed the livecast, you can find the recording on
the AMD YouTube channel.
the AMD YouTube channel.
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