NVIDIA has rolled out its latest DLSS updates across five titles, mixing newly launched games with upcoming blockbusters that are set to take advantage of the company’s AI-powered graphics technologies.
Among the highlights is ANANTA, an upcoming live-service release that combines elements reminiscent of popular titles like GTA. The PC version will arrive with ray-traced reflections and DLSS 4 Multi Frame Generation, positioning it as a showcase for NVIDIA’s latest rendering advancements.
Other titles are also tapping into DLSS 4’s performance uplift. Jurassic World Evolution 3 integrates DLSS 4 Multi Frame Generation, NVIDIA Reflex, and ray-traced effects, while Backrooms: Escape Together brings a full suite of enhancements including DLSS 4 MFG, Frame Generation, Super Resolution, Ray Reconstruction, DLAA, and ray tracing.
On the cutting-edge side, METAL EDEN pushes further with DLSS 4 features alongside a path to upgrade to NVIDIA’s latest transformer-based AI models, plus hardware-accelerated ray-traced Lumen lighting.
Meanwhile, Silent Hill f marks a thematic shift for the long-running franchise, setting its story in 1960s Japan with protagonist Shimizu Hinako. While early reviews from game critics are positive, the addition of DLSS Super Resolution and ray-traced effects aims to sharpen the atmosphere in its characteristically foggy environments.
RTX feature breakdown
- ANANTA: DLSS 4 with Multi Frame Generation; ray-traced reflections
- Jurassic World Evolution 3: DLSS 4 with Multi Frame Generation; NVIDIA Reflex; ray-traced effects
- Backrooms: Escape Together: DLSS 4 with Multi Frame Generation; DLSS Frame Generation; DLSS Super Resolution; DLSS Ray Reconstruction; DLAA; ray-traced effects
- METAL EDEN: DLSS 4 with Multi Frame Generation; DLSS Frame Generation; DLSS Super Resolution (upgradeable to latest transformer AI model); hardware-accelerated ray-traced Lumen lighting; ray-traced effects
- Silent Hill f: DLSS Super Resolution; ray-traced effects