AMD Radeon™ Supercharges Sid Meier’s Civilization®: Beyond Earth™ With Mantle Graphics API
AMD Radeon™ Supercharges Sid Meier’s Civilization®: Beyond Earth™ With Mantle Graphics API — Silky smooth gameplay, outstanding performance for empires of all sizes — SINGAPORE — Oct. 27, 2014 — AMD (NYSE: AMD) today joins Firaxis Games in celebrating the release of Sid Meier’s Civilization®: Beyond Earth™ , which feat
“AMD Radeon™ GPUs with Mantle are over a year ahead of other graphics companies in delivering high-throughput, high-efficiency graphics to gamers and developers,” said Matt Skynner, corporate vice president and general manager, Product and Platform Solutions Business Unit, AMD. “As gamers settle in for a marathon session of Sid Meier’s Civilization: Beyond Earth, we’re proud that the potent combination of Mantle and the award-winning Graphics Core Next architecture effortlessly enable the definitive experience.”[i]
Mantle is a “low-overhead” graphics API that can help improve performance for gamers by making better use of multi-core CPUs, streamlining game code execution, virtually eliminating software bottlenecks and utilizing GPU resources with incredible efficiency.[ii]
In performance testing, the AMD Radeon™ R9 290X GPU with Mantle rendered Sid Meier’s Civilization®: Beyond Earth™ at higher frame rates than any other single-GPU graphics card.[iii]Gamers looking to secure Mantle’s blistering performance for their own empires can do so today with the purchase of an AMD Radeon™ R9 or R7 Series GPU starting at just $99 USD.[iv]
The first-generation accelerator is designed around large-language-model inference, but its headline comparisons remain specific to SemiAnalysis’s tested workloads and system confi...